About / Information

Artist profile and practice notes

Xinru is an illustration student whose practice moves between drawing, stitched surfaces, printed fragments, character-led object making, and small-scale sculptural experiments.

Her work often begins with sketches, collected scraps, fabric offcuts, and small narrative motifs before shifting into more finished pieces for pages, walls, shelves, and editions. The studio shop grows out of the same practice, treating objects and limited pieces as another way for images to circulate.

Study Background

Kingston University

London, UK

Graduate Diploma: Illustration Animation pathway

2025-2026

University College London (UCL)

London, UK

MA: Early Years Education

2022-2023

Zhejiang Normal University

Zhejiang, China

B.Ed.: Preschool Education

2018-2022

Professional Experience

2D Game Artist & Asset Designer

2025

GMTK Game Jam 2025

Art Director (Co-Founder)

2018

Hangzhou Chuxiang Network Technology Co., Ltd

Artist Statement

Placeholder: The work is interested in how drawing can become tactile through cloth, stitch, relief, and portable object forms. Small archives, found materials, and slightly awkward handmade structures are used to hold memory, humour, and tenderness.

Selected Projects / Collaborations

  • Student degree show
  • Self-published zine fair
  • Collaborative workshop
  • Small press commission

Links